l33tminion: (L33t)
Sam ([personal profile] l33tminion) wrote2014-02-23 12:51 am
Entry tags:

Things That Are Awesome

I haven't been as exhausted this week as when I made that last post, but still haven't found the wherewithal to write more frequently. Still tired, work is still busy. But enjoying various social activities, and cooking continues to be fun. Winter vegetables from our vegetable box plus scrambled eggs has made for some great breakfasts.

I'll just talk about a few bits of media I've enjoyed recently:

Robocop: Saw this one with Film Club. I enjoyed it. I'm glad the film wasn't just the original with better graphics, this one was about as different as it could be while having basically the same plot (the new one is played straight, the original is more satirical).

The Lego Movie: It's (appropriately enough) awesome, the music is catchy, the animation is brilliant, the story is fun, and it really captures the zeitgeist of Lego (that is to say, the crazy intersection between the kind of somewhat-incoherent narrative play kids do with Lego-the-toys and the kind of somewhat-incoherent toy-centered multimedia world-building done by Lego-the-company). If you like animated films or Lego you should definitely see it, and it's worth catching on the big screen. (Some of the trailers don't do it justice, disregard those and just see the movie.)

The Last of Us: Finally finished playing through the main story of this game, and it deserves the critical acclaim it received. Recommended if you like stealth-action video games or post-apocalyptic fiction. The score and art direction are excellent, the game mechanics are interesting and work well with the story. When Melissa visited, she commented on the particularly effective fight direction in the game. It really is one of the more remarkable elements. A lot of action games have very swashbuckling action-movie-y violence, but the combat in The Last of Us seems brutal, creepy, and unsettling, which really underlines the horrific elements of the setting and the moral ambiguity (to say the least) of the protagonist.