l33tminion: (L33t)
It would be easier to title these posts if it didn't take me several days to get around to it.

Melissa came to visit this weekend (arrived Saturday and left early Tuesday morning). She was visiting Boston University since she's planning to apply for their MFA program. Was a lovely visit, especially since she provided a great deal of help with the kid (seriously, she changed diapers and everything). Saturday evening we went out for dinner with extended family (Amy and Josh and Milly and Marty), Sunday evening we went out to celebrate Melissa's birthday, and Monday I cooked dinner at home. Actually got a fair amount of cooking done: Mushroom and pea shoot omelette on Saturday morning, roast chicken and vegetables, pea shoot salad, and baked sweet potato with dukkah (which Julie made earlier) for Monday night.

Sunday morning, Melissa took the kid and went to visit friends, and (in addition to chores) I managed to watch all of Madoka Magica. If you enjoy anime, I'd recommend it: It's short (12 ~20 min. episodes) and has the sort of quality you'd expect form an Akiyuki Shinbo / Gen Urobuchi collab (i.e. a lot).

(I hear the kid enjoyed her museum visit. A good staircase is still a world of adventure.)

The Super Bowl Sunday seems like it was quite the game. (Sorry, Atalanta fans.)

Work is going all right this week, but it's a bit hectic.

Today, I'm out at Olin helping with campus recruiting and doing an interview-prep workshop. It feels only a short time since I was here with the kid a year ago.

This morning, the ground was covered with a thin layer of ice, which made the walk to daycare a bit too exciting. It was all melted an hour later, though. But tomorrow we're getting a snowstorm.

Julie's postdoc ends on Friday. But her entrepreneurial work continues.

This weekend, we're going to Intercon, which I missed last year and is still probably foolishness to go to this year, what with looking after the kid. I'm only signed up for a few games, though.

Eristic improvements: Still working on standing up unsupported (despite some early successes, she seems to be having difficulty with this still, though maybe she's trying when more tired), using specific sounds to communicate specific things (though I'm not sure I can quite say that she's learned words yet), more complex causal modeling (i.e. she knows the remote control works somehow and is determined to figure it out).
l33tminion: (L33t)
Intercon was this past weekend. My games were pretty fun (save for one which was cancelled on account of a cancelled flight). Plans gone wrong, angst IN SPACE, and one game set in a corporate-cyberpunk-dystopia version of the world of Game of Thrones. Plus an Iron GM game that seemed very put-together for having been written in a single weekend.

Next weekend is PAX East, which I managed to get passes to after all.

In only somewhat related news, Roll for the Galaxy (the dice game variant of the card game Race for the Galaxy) is at least as fun as its predecessor, maybe more. Good stuff!
l33tminion: (L33t)
Intercon (live-action gaming convention) was this past weekend, and it was fun!

Friday evening, played in "Last Fair Deal Gone Down", which had a story about supernatural deals gone wrong, an evocative setting out of American folk music and blues, and the best use of in-story music in a theatrical game that I've seen. Included one character singing O Death as they attempted to ward off a supernatural ferryman, which made for a really great scene.

On Saturday, I was looking forward to playing "Heithur" since Andrew, a friend of mine, was one of the people writing/running it. I certainly liked the characters and setting (supernatural noir in a setting where Norway instead of Britain became the great power of the world). But there were some real glitches in how it was run, so I didn't enjoy it nearly as much as I'd hoped.

I really liked Xave's late-night game "Persona: Too Late" (based on the video game series, especially Persona 3 and Persona 4). Really captured the feel of the source material in a remarkable way, and ran pretty smoothly for a first run without much prior play-testing. Plus the midnight time-slot was perfect for a game set in "the Dark Hour" (lots of fantasy stories involve some supernatural place imperceptible to most, in Persona 3 that place is a supernatural 13th hour inhabited by vengeful shadows).

Also played in one of the Iron GM games (a game-writing competition where games are written from some strange set of story elements in 24 hours one weekend and then run the next) and a game based on The Thin Man movies (which wasn't very well tuned but certainly captured the setting well).
l33tminion: Wandering into the wasteland (Exile)
Intercon was fun. Hiterby Dragons is one heck of a setting.

Speaking of games and settings, I'm excited to see that Shadowrun Returns has completed their Kickstarter and is well underway with the development of their game. Shadowrun is a great setting, the tabletop game had mechanics that really worked well with that setting, and the developers of this game really seem to get that. Does that mean the game will be good? Don't know, but early footage is promising.

Another thing I want to point out of definite interest to computer RPG fans, this Kickstarter for a Planescape: Torment sequel. Now, I can provide even less confidence that this one will be good; Planescape: Torment continually comes up on lists of the best RPGs, the setting is interesting and fantastic and the writing is superb, it won't be easy to match. I would have been glad to see another game in the Planescape setting, certainly Torment explored only a tiny fraction of that. But the developers of this game are taking a different approach, taking another deep setting (Monte Cook's Numenera, an as of yet unreleased and vastly overfunded tabletop setting from game designer Monte Cook) and creating a game with similar plot and themes to Torment, with a focus on writing that develops the character and setting in interesting ways, focusing on exploration and choice. Worth taking a look at the Kickstarter if you were a fan of the original, they seem to have a good team (including some of the people who worked on Torment at Interplay) and certainly enough funds to make a good attempt. (Plus the intro to their Kickstarter video is pretty funny.)

This trend of Kickstarter as an indie game publishing platform is pretty interesting. The obvious interesting thing is that Kickstarter has been successful at funding projects that major publishers might find too small / risky / unprofitable. What's struck me lately is that there are a lot of different sorts of Kickstarter projects. These two feature old, established game developers returning to beloved projects that they couldn't return to in a big-company context, collaborating with young indie devs. That's pretty different from an established game company choosing crowd-funding over a publisher. Or from two people with a new-IP prototype seeking to complete their game.


On an entirely different topic: I've been thinking about cookbooks. Lately, I've been mostly cooking from recipes found on the internet or just winging it. But in the past, I enjoyed browsing through cookbooks and planning elaborate meals. It's also pleasant to idly thumb through cookbooks, too, they're nice to have around. They can be beautiful and interesting art objects in addition to culinary references and containers of delicious recipes. So I thought I'd ask, oh readers of this journal, what are your favorite cookbooks?
l33tminion: (Conga!)
Intercon was fun this year! Played in a few games:

BloodNet - Based on this MicroProse game from '93, about what it said on the tin.

The Madrian Secret - A game with a retro sci-fi atmosphere.

Life at the Securemarket - Based on this, which you should consider reading if you like Snow Crash and the like.

Dreams of Peace, Dreams of War - League of Nations IN SPACE but despite that description played dead straight and serious (despite being mostly people talking around one table, the game managed to be tense, dramatic, and interesting).

Flew the Coop - Silly, chickens were involved.

This week and next I'm heading to PyCon for professional development, and visiting the Google HQ at Mountain View.
l33tminion: Feelin' lucky? (Pwnt)
Intercon: Was good. The new hotel was expensive and less conducive to socializing with other con-goers. On the other hand, the venue space was huge, which was a plus. Managed to get myself into a game Friday night despite being stuck on waitlist for the game I'd most wanted to play. Highlights included a very long tales-format (with flashbacks done as separate scenes, sort of games within the game) post-apocalyptic amnesia game, and getting to play the Borg (basically) in a game involving interstellar diplomacy.

Enjoyed this week, though it's going far too quickly. Work is crazy. I'm on the trail of a bug that's hard to replicate and is going to be terrible to test, but I'm just beginning to wrap my head around the issue, so it's fairly satisfying.

Looking forward to PAX East this weekend. Taking tomorrow off, but don't figure I'll wake up early to make the start of the day. Will be more fun if I'm rested, probably.

IN SPACE

Mar. 9th, 2009 01:11 am
l33tminion: (Conga!)
This weekend, I went to Intercon I, which was quite good. Played five games, all were fun, three were especially excellent: Presque Vu (a sci-fi amnesia game in the same series as a game I really enjoyed last year), In Og, No One Can Hear You Scream (Technically That's a Lie) (a caveman game based on the Land of Og tabletop and 2001: A Space Odyssey, an excellent choice for the really tired on Saturday morning slot), and Shadow Over Babylon (a game of Lovecraftian horror and political intrigue set in occupied Iraq circa 2015).

I also got back in time to see the Watchmen movie with Sunday Night Film Club, which was also fun. The movie was about what I expected, was pretty good (about the same as the book with benefits unique to each), perhaps could have stood to be cut down a little bit more. I say read the book first, but it's not a huge problem if you don't.
l33tminion: (Default)
I'm at Intercon this weekend. Horribly nerdy, but fun. I've greatly enjoyed all the games I've played in so far (my favorite being this evening's, a story of the Last Supper (passover seder and all) set in an environmental-apocalyptic not-far-future, with elements of space colonization and time travel).

It's a relaxing break, although I really can't afford to take this much time off...
l33tminion: (Default)
Well, I registered for Intercon and signed up for games. I still need to figure out transportation and so on, but I'm sure I'll manage somehow... (They've got a game based on The Pushcart War, so I'm happy about that. And they're doing an additional run of "A Tale of Time Travel", too.)
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